﻿using UnityEngine;
using System.Collections;

public class BattlePlayerStatusBarEvent : MonoBehaviour {
	public int index;
	bool isOn;
	public bool isMe;

	public BattleUIManager manager;

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}

	public void MoveBelowBarsOn()
	{
		//Debug.LogError(GetComponent<Animation>().clip.name);

//		manager.ReArrangePosBelowBar(index, true, isMe);
	}

	public void MoveBelowBarsOff()
	{
		//Debug.LogError(GetComponent<Animation>().clip.name);
		
//		manager.ReArrangePosBelowBar(index, false, isMe);
	}
}
